Buster Friently wrote:
Without being extra specially blunt. I disagree. It appears CCP disagrees, and Eve is an example of a product that doesn't meet your expectations but is doing fine. I think Dust will be fine. It's different.
How wrong you are.
This is why in January they were ready to pull the trigger
https://forums.dust514.com/default.aspx?g=posts&m=483247#post483247What stopped it were players like yourself thinking the world would end because of it. The reality has proven that the CAp has done more harm than a noncap ever could, the weekly cap was welcomed over a non cap because of the fear that the separation would become too great between casual and hardcore at a time when everyone on a relative even keel.
We told everyone that it doesnt matter because it the character can only progress so far. Power grinders grind only as far as they need to not to go and have every last bit of their characters maxxed. Some might but in the end it doesnt make a difference.
What does matter however is the new player experience and their ability to rise up the ranks to get to the best parts of the game, a very real desire of FPS players of which this game is the larger target market.
CCP doesn't disagree they simply got bad feedback and succumbed to hysteria over an imagined threat to the player divide at a time when they were getting hammered for not listening to our suggestions.
Your thoughts on Dust are your opinion, I would argue different, player counts continue to decline and guess what the result is even poorer matchmaking and declining server stability an issue that may be acceptable in EVE but can't be tolerated in PVP especially in shooters where aim and hit detection is critical.
You can try to play the CCP disagrees with you card all you want, it's a pretty desperate move but in the end doesn't change the facts that this game has had a decline in both new and veteran player activity for quite some time. This isn't PC land where people come back over and over this is console land and like you said things are different than YOU are used to.
In the end it boils down to a few points that noone in your camp can counter.
1. This game isn't supposed to be about SP but becomes so because its needed to compete at the most competitive parts of the game, the areas that the shooter community want to play in.
2. If SP isn't content and the aim then the game must be the aim so in order to play in the game you need the SP to play it.
3. If no lifeing the game results in wider gaps that players can never catch then answer me why veteran player who have reached the 10-15M SP mark simply no longer care about hitting their caps (hint: because they have gotten their character to where they want, the rest would simply go into other stuff they dont need, but wouldnt mind having)---There is no Level 99 Dust Merc.
4. If people continously no life the game for SP and the game becomes about grinding SP then are you admiting that SP is the aim of this game and there is no other point to playing it?